you can reduce the number of belts needed on the bus by dedicating production to the intermediates (typically the green circuit requirements for other circuits). Bowling. Readers ask: Factorio Main Bus Guide? - Bus foundation A throughput limited universal balancer may only have the capacity for a few unused outputs. Instead, I have a decentralized system where separate modular areas have inputs/outputs delivered/retrieved by train. - there were conveyor belts. Search reviews. by Miravlix Thu Feb 07, 2019 11:19 am, Powered by phpBB Forum Software phpBB Limited. 2 iron, 2 copper, 1 red circuits, half and half blue/batteries, 2 plastic, green circuits, 2 steel. This may happen at a later stage in the game up to which a bus is a very good tool to reduce clutter. This item will only be visible in searches to you, your friends, and admins. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.#Factorio1.0 #FactorioFundamentals #Tutorial-----------------------------------------------------Want to help out the channel? and our By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. If you don't have red circuits yet, don't worry -- you're just planning for the future! http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. Here are some Assembly line examples to get you started: Science pack production can efficiently pull off of the main bus to have an expandable system. by Aeternus Fri Jan 11, 2019 2:54 pm, Post 7. Hmm I was doing 2 lines for green 1 each for blue and red and i also space my lines 4 spaces apart for all my fluids and a litter needs. Frankfurt (Airport), Hamburg - When you get robots, you can easily extend the bus with blueprints. Some people like to have fluids part of their bus which could include: Having all possible items on a bus results in a huge wide bus with a lot of belt-buffer for expensive items and standing belts of output-items that won't get used in another process. It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. Stealth Optional is supported by its audience. It is advisable to leave space between the groups of belts of one item for underground belt to surface and for other things to cross the bus. Do you want your bus to be big enough for 1 rocket but no more, or what is the maximum width you plan on using? - When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts. Hamburg, Siegen In general, no block should be greatly than 4 but 1 and 2 are fine. Putting a lane-balancer after an inherently balanced build that produces the item is also not necessary as then half of the production pauses and the other half fills the moving lane to saturation. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Green & blue circuits share a line going in. - - I do put steel and batteries on the bus. Some people build these assemblies off to the side, or transport these products by train as they run out of space near the beginnings of their factory. Balancers that are output balanced distribute evenly to all output belts/belt lanes. For n n balancers where n is a power of two numbers, nlog2(n)n2 can be used to calculate how many splitters are needed. Factorio main bus guide: Blueprint, design, alternative and more READ MORE: Rust: How to fix mouse cursor on screen, Main bus alternatives and more important details. The following is a split-off off a 4-wide bus. Factorio SPLITTING OFF THE BUS How to Split off the - YouTube The output from putting them on something like green circuits feels impressive because of the output from so few assemblers, but it's much more effective to multiply blues, then reds, before greens! Steel is usually the one I'm short on. The priorities can be set in various ways but this should not distract from the fact that more resource input should be added whenever this becomes a concern. Taking two belts off of this won't produce two belts worth of output, the middle one only carries half a belt to each side! Look into what products use your resources and how many of those resources you can produce. Yea, that's fine, to make gears where they are needed. Lubricant: Used in making Electric Engines & Express (blue) level belts, splitters and undergrounds. Place inserters as per screenshot -- only inserters need long-arms. by CJ5Boss Thu Jan 10, 2019 2:40 pm, Post It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. This is fixed by adding more furnace/mine set ups to keep production high. I think this would be adequate: Oh, I already have blue belts. Bus or train from Hamburg, timetables and tickets - GetByBus For green circuitsi never go more than two for my starter base. You especially want more gears and iron plates because that's what your betls cost to produce. What bus companies operate the routes starting from Hamburg? There are alternative designs, for example, using splitter priorities to fully prefer the setups near the start of the main bus and only allow materials to go through to a later setup if that earlier setup's needs are satisfied. - - However, in most cases a belt is split away from the main bus that can deliver the resource to a sub-factory. So, if only one side of that splitter gets input, as can be seen in the gif, it can only output one belt even though the side of the splitter is fed by a splitters which gets two full belts of input. But robots have their own difficulties and require a lot more resources and knowledge of the game. The easiest way to do a two-material split off is to start with the position of the belt near the assembler, and work backwards. Valve Corporation. Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore tutorials: https://www.youtube.com/playlist?list=PLnIE0W-m629c4nhPTspGRVm35Zr80CZTgWelcome to my Factorio Tutorial series where I'll be trying to teach you guys everything I know about Factorio. Many balancers fail to balance properly once an output backs up or if an output is not used. at minimum put 4 productivity 3 modules on the rocket silo for to reduce supplies needed for the rocket by 40%. - Cookie Notice by Rjskeet Thu Jan 10, 2019 2:53 am, Post This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! And instead of rebalancing you can use priority splitters. So I'm starting of a new factorio game, planning on making my first rocket in this game. This can be done to reserve room for later expansion, blueprint-ghosts are a good usage for that as they don't allow the belt to be filled with non-usable items. Make sure the empty side is across from the inserter! Mister's Bar and Lanes. As of 0.16 Splitters can prioritize one in- and output lane, therefore the above design can supply fully saturated belts if the splitters are set up in a way that prioritizes the output belt (to earlier production) rather than letting items go on. When more than the number of allowed outputs backs up, the universal balancer behaves like a normal balancer, and may not balance properly. I love using helmod to do all calculations in-game, but of course a spreadsheet is fine as well. Copper Cables: While they are high in demand for green circuits, they are used in almost nothing else. don't steal from the 4 belts of iron), 2 belts red circuits, 1 plastic, 1 belt blue circuits, 1 belt with half regular and half electric engines, 1 belt of batteries. Groningen, Hamburg Over time, I've built a large number of factories here are some examples of Main Bus systems that I've used. In essence this means that an n-n balancer is not a functional n-(n-1) balancer. Click here to open location in google maps. Reason being is to have 4 belts of green circuits at full power requires 6 belts of copper and 4 belts if iron. Kharkiv, Hamburg The resulting balancer is usually larger than a balancer that was initially designed to be throughput unlimited. Bus terminal is located approximately 2.2 km from the city centre, which is approximately a 10 minute ride. For the belt furthest from the assembler, split off green circuits. How Many Lanes Should A Bus Have? : factorio - reddit These items are often just put into chests for personal use rather than on a bus. A guaranteed method to achieve throughput unlimited balancers is to place two balancers back to back that fulfil the first condition for throughput unlimited balancers (100% throughput under full load). I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. I tried using next-level products (i.e. All rights reserved. Advertisement If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay. - - Hamburg, Skopje Balancers that are throughput limited may not be able to provide maximum output if one or more outputs are blocked. - Most likely you will need dedicated iron/copper smelting for green circuit production since so many things take them. How many main bus lines do you generally use? - Factorio Forums This page was last edited on 23 November 2020, at 11:18. Raw materials such as Iron, Copper, Oil etc are delivered via trains and are then turned into all 7 types of science using a large main bus. Makes doing blue science and rockets later easier as well. The bottleneck in this balancer is that the two middle belts only get input from one splitter. by astroshak Thu Jan 10, 2019 2:08 am, Post There is no real right answer just whatever works best for your set up. Post Having smaller groups of only one or two is also not a bad thing. The first bus me and my friend are working on is currently like 8 hours into development and we've just got everything set where we can start making plastic, so it takes a long time. Try Facebook: https://www.facebook.com/JDPlay5/Grab me a coke with paypal: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick\u0026hosted_button_id=YQYEAQV29Q2HC Feeling generous i have a amazon wish list: http://a.co/jc2vzrv Generally my main bus consists of iron plate, copper plate, and coal. The following are 2 designs for a split-off off a 2-wide bus (by reddit user /u/unique_2). I still need to put skynet back in =P. Rust game file size: How big is the download. You could be the first review for Hamburg Legion Lanes. by Trebor Thu Jan 10, 2019 5:14 am, Post You need to sign in or create an account to do that. You'll get more benefit from your modules if you prioritize using them for more expensive things first. by Rjskeet Thu Jan 10, 2019 1:55 am, Post Create an account to follow your favorite communities and start taking part in conversations. A bus often starts at the smelting of iron, copper and steel, and then over time and distance gains more and more different items. 33 $$ Moderate Sports Bars, Bowling, American (Traditional) Broadway Sports Center. What are the most popular bus routes from Hamburg? They are also inefficient to belt -- 1 copper plate makes 2 copper cables, inflating the need for belts by two-fold! Sharing makes us all stronger and more inspired to come up with new ideas! You are very welcome! All production and builds in the factory are belt based and there are 4 identical, but rotated \"mini bases\" that each produce 1.3k SPM and fit into a corner triangle. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. We have located 2 bus terminals and one bus stop in Hamburg. The easiest way to upgrade belts is simply run along the line, holding down the mouse button to place belts on top of existing ones. There's a lot to consider when building a main bus. by Rjskeet Thu Jan 31, 2019 4:44 pm, Post A recommended number is two free spaces for every group of four belts, although leaving more space can be useful too. - - Would you say that I should have more chopper and iron? Watching the trains move through the junction is so satisfying and mesmerizing!